|
|
Rank: Member Groups: Member
Joined: 4/22/2008 Posts: 38 Points: 114 Location: Fairmont, WV
|
I am looking for help on advice on constructing throwing weapons. Mainly how you can weight them so they can be thrown effectively. If anyone can help me in this manner it would be greatly appreciated. Thank you for your time,
Scarab (Andrew Mills)
|
|
|
|
|
|
Rank: Member Groups: Member
Joined: 12/17/2007 Posts: 18 Points: 54 Location: My scroll workshop, in the Duchy of Oasis
|
What I've done with the ones I make is hollow out a space in the weapons head and put in the same amount of birdseed as a spackie. This seems to work well enough
|
|
Rank: Member Groups: Member
Joined: 5/6/2008 Posts: 28 Points: 84 Location: Wheeling, WV
|
Also... don't limit yourself to just making throwing daggers... there have been MANY o' MANY creative thrown weapons through the years, and if I am not mistaken, you can use any thrown weapon tag with the phys. rep you construct.
There have been throwing fish, throwing shoes, throwing bananas, throwing rocks, throwing spoons, throwing axes.... heck, back in the day the Damashay had "the perfect thrown weapon" which was a nerf turbo football... but we had a lot of Craftsmen who worked on that one (In-Game)...
BUT ANYWAY! Just figure out some kinda thrown weapon that does three things: 1.) Is pretty simple to make 2.) Works how you like 3.) Compliments your character.
You might hafta experiment a little at first...
-Bryan "Reesie" Mularcik
|
|
Rank: Member Groups: Member
Joined: 1/16/2008 Posts: 20 Points: 60
|
Boot-a-rang bishes!
Even Telicaf fears Perego's Boot-a-rang!
Stephen
|
|
Rank: Member Groups: Member
Joined: 4/22/2008 Posts: 38 Points: 114 Location: Fairmont, WV
|
Boot-a-rang? I hear those work well on lazy fel orc peons :P
|
|
 Rank: Member Groups: Member
Joined: 12/23/2007 Posts: 134 Points: -180 Location: lumberton
|
Tear of a False King was a giant throwing star never limit yourself
|
|
|
Guest |